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Computer graphics:

Foley, J.

Computer graphics: principles and practice - Segunda edición - Massachusetts: Addison-Weley Publishing Company, 1993 - 1112 páginas: ilustraciones, fotografías; 24 cm - The System Programming Series .

Incluye índice: páginas 1153-1173

Referencias bibliográficas: páginas 1113-1151

1. Introduction -- 2. Programming in the simple raster graphics package (SRGP) -- 3. Basic raster graphics algorithms for drawing 2D primitivesv -- 4. Graphics hardware -- 5. Geometrical transformations -- 6. Viewing in 3D -- 7. Object hierarchy and simple phigs (SPHIGS) -- 8. Input devices, interaction techniques, and interaction tasks -- 9. Dialogue design -- 10. User interface software

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